AppDevCon 2025
AppDevCon is a conference for application developers, focusing on the latest trends and technologies in app development.
Below is a brief overview of some of the talks at the conference, with a small description of their talks.
ANTONIO MARKOTIĆ
CUT COSTS, NOT CORNERS – MASTER MODULARIZATION WITH SPM
In this talk, we will go through 4 chapters (origins, maze, metamorphosis, legacy) I faced when I refactored our Monolith iOS project using SPM and afterward – alongside my team members – figured a way to revolutionize the way we integrate Kotlin Multiplatform code with iOS code. And the craziest part – no feature development was put on hold along this process. That’s kind of impressive, but I lied about it being the craziest part. The results we achieved are even crazier:
55% reduction in local clean build time
43% reduction in local incremental build time
73% reduction in CI/CD build time.
You will walk away with specific steps on how to modularize your Monolithic project with SPM, which traps to avoid, and how to maintain it moving forward. And if you are using KMM in your iOS project, you might just find out how to drastically improve the integration of it.
Whether you’re an engineer, a team lead, or a CTO, this talk promises not only to enlighten but also to inspire your next big move.
Video: https://vimeo.com/1097833727?fl=pl&fe=vl
BRUNO SCHEELE
GETTING YOUR APP READY FOR EU’S ACCESSIBILITY LAWS
Allowing everyone to be able to use your app without compromises is becoming increasingly important, for inclusivity, market and legal reasons. Especially with the new European laws about app accessibility taking effect in 2025, you may be scrambling to get your app in order.
In this talk, I explain what the European app accessibility laws mean in practical terms, how an organization can get started on making their apps comply and will illustrate some minor and major pitfalls they may encounter along the way. My goal is to help organizations get started on improving their apps’ accessibility, so that no one has to feel left behind while using them.
Video: https://vimeo.com/1097839086?fl=pl&fe=vl
TOM LOKHORST & MATHIJS KADIJK
FROM FRAMES TO FILES – BUILDING VIDEO WITH SWIFT
We use video everyday, but have you ever wondered how it actually works? How can we turn a bunch of pixels into moving pictures that we can see on screen, store in a file or transmit over the network? In this talk we’ll take a look at the history of video and build our own video from the ground up using only Swift. Then we’ll turn big uncompressed images, into small useable files using different Apple APIs.
Video: https://vimeo.com/1097833348?fl=pl&fe=vl
ROB WHITAKER
TOUCH-FREE TOUCH SCREENS
iOS devices are the pinnacle of touch screen technology. Capacitive multi-touch on the original iPhone was what really set the device apart from anything that had come before and helped make the iPhone the most successful consumer product ever made. But touch isn’t the only way to interact with iOS. Keyboards, Mice, your voice, even moving your eyes, offer your users options to make their device and your apps work for them. And for some people with limb differences or motor disabilities these options are essential. A third of people with a physical disability report they are unable to complete basic digital tasks, more than 3 times that of people without a disability.
So how do people who don’t have the dexterity required to use a touch screen interact with a device where touch is the primary input? And what simple changes can we make as app developers to remove barriers for them? This talk will give you the tools to build and test touch screen apps for non-touch users.
Video: https://vimeo.com/1097832577?fl=pl&fe=vl
Fun Fact.
GameControllerKit is mentioned in the talk of Rob Whitaker!
View the schedule of 2025 here
https://appdevcon.nl/schedule-2025/
Read more
- SimpleNetworking • 5 minutes reading time.
- Implementing Sign in with Apple • 6 minutes reading time.
- @ViewBuilder in Swift • 4 minutes reading time.
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